For this weapon I wanted to improve on my textures and presentation. Overall Iv learned new texturing techniques and how to push for photorealistic textures. I'm really excited to work on more personal projects and transfer everything I learned to my next weapons and see where my next improvements take me.
I'm always looking to improve and learn new things, so please feel free to critique or send advice.
• CZ Scorpion Evo 3 S1: 21k tris or 10,500 Polys
Game Textures:
• Stock: 2048x2048
• Receivers/Barrel: 4096x4096
• Iron Sights: 1024x1024
• Magazine: 2048x2048
Also want to give a big thanks to my mentor Matt Vaughn for helping me improve overall through this project.
As well as Kyle Bourcier and The Weapon Room for Critique.
Thanks to everyone who also came into my stream and gave advice as I learned through everything I wanted to improve on.